js13k competition practice, part 7 of 12: playability improvements
2019-04-25 Nick Larsen
Today we focused almost entirely on adding in the final playability features and improvements to make certain things more obvious.
These improvements include things like...
- not walking through walls
- making the dialog screen capture the user input
- showing allowed paths
- making the move counter respect only real actions
- ...and a few other quick ones!
A lot of progress was made in cleaning things up along the way. This is a good one full of lots of short, impactful changes and we identified a few poor design choices from earlier on as well. At the very end, we made a solid TODO list for the next before we ended. There are 5 sessions remaining and we set up a plan on how to spend each day if we had any chance of finishing.